Are you sick of having to deal with Unity? Do you remember what it felt like to learn a new tool and be inspired by its potential? Have you been apprehensive to try a new game engine? Then this workshop is for YOU!
Join me, Nicholas O'Brien, in building your first Godot 3D walking-sim and learn how to import 3D models (from blender), understand gdscript (the native programming language of Godot), and understand how this engine's node-based architecture will help untangle your brain from Unity gamedev.
Instructor: Nicholas O'Brien
This event will be held online and taught via Twitch.
Babycastles Academy events are workshops (and sometimes game jams or talks) on topics related to artist-focused game development, world-building, and the intersection of art and technology. These workshops can be experienced individually or as a series to learn a broad range of skills and techniques. Our audience is a broad community of creative practitioners including visual artists, musicians, sculptors, programmers, dancers, performers, poets, writers, and those who may not self-identity as having any particular relevant skills but are interested in learning.
This program is supported, in part, by public funds from the New York City Department of Cultural Affairs in partnership with the City Council.
Withfriends believes in building financial resilience for small businesses.