Turn an idea into a world. This workshop is a rapid-fire introduction to making 3D environments from scratch with Blender. We will take an artist-friendly approach as we walk through a variety of tools and workflows. Building a world does not have to be complicated!
We will start with a quick intro to 3D modeling and create a few basic props. Then we will look at ways to make Blender do the hard work of spawning our props across a 3D landscape. And after we've built up the skeleton of our world, we can add details, change styles, create colorful and funky materials, import photos, and make our 3D world nice!
Participants will get to:
- Navigate Blender's Interface
- Model basic 3D objects
- Use modifiers to generate and populate a landscape
- Define visual style with materials
- Render and export images
- Use the shader editor to dive even deeper
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